You’ll end up doing quite a lot of it, too, since the majority of your income in Sandrock comes from accepting building commissions or helping the locals with errands for their shops. It’s a bit convoluted at first – why do these people have so many gift preferences, and why can I fight most of them? – however, once you get into the swing of things and pick your favorites, chatting with the locals becomes a highlight of the game. The townsfolk in Sandrock are some of the most interesting I’ve seen in a life-building sim game and with the gameplay tied intricately to befriending your neighbors, I can’t help but sing the praises of the social system. You end up working pretty closely with him and his team to improve the local salvage yard, but I just like him because you meet him while he’s in the middle of threatening Yan for being such a snake. Rocky is a strong, looming salvage yard boss with a prevalent Brooklyn accent, even in his typed speech, who makes it clear he’s not to be trifled with. After meeting the majority of my neighbors as I ran around Sandrock saying hello, I quickly found a firm favorite.
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